AI Insights · Timothy · December 2023
Top 5 Co-op Games on iOS in Slovakia Q4 2023
Discover the top-performing co-op games on iOS in Slovakia for Q4 2023, highlighting trends in downloads, revenue, and active users.
In the fourth quarter of 2023, the performance of the top co-op games on iOS in Slovakia showcased interesting trends in terms of downloads, revenue, and weekly active users. Here’s a detailed look at the top five games:
Roblox
Throughout Q4 2023, Roblox saw significant growth in revenue, starting at approximately $7.9K in late September and peaking at around $29.3K by the end of December. Downloads increased steadily, from 877 in the last week of September to 2.7K in the final week of December. Weekly active users also rose, beginning at 22.4K in late September and reaching 26.4K by the end of the year.
MONOPOLY GO!
MONOPOLY GO! experienced fluctuations in revenue, beginning with about $1.3K in late September and peaking at $6.3K in the third week of November, before settling at $4.7K in the last week of December. The game’s downloads were relatively stable, hovering around 900 to 1.2K per week, with a peak of 1.6K in the final week of December. Weekly active users increased from 2.6K in late September to 4.5K by the end of December.
Brawl Stars
Brawl Stars showed a consistent rise in revenue, starting at $2.2K in late September and reaching $11.8K by the last week of December. Downloads followed a similar trend, increasing from 630 in late September to 1.9K by the end of December. The game’s weekly active users also saw significant growth, from 15.1K in late September to 37.7K by the end of the quarter.
Whiteout Survival
Whiteout Survival's revenue varied, starting at $4.1K in late September, peaking at $6K in mid-December, and ending at $4K in the last week of December. Downloads fluctuated as well, beginning at 498 in late September, peaking at 1.2K in the final week of December. Weekly active users grew from 2K in late September to 3.6K by the end of December.
Clash Royale
Clash Royale's revenue fluctuated, starting at $2.7K in late September, peaking at $7.4K in early November, and ending at $3K in the last week of December. Downloads remained relatively stable, ranging from 561 to 815 weekly. The game’s weekly active users increased from 17.4K in late September to 23.7K in early November, before settling at 20.8K by the end of December.
These insights are based on data from Sensor Tower, where you can find more detailed analytics and trends.